The Maxwell Ratings will rank Georgia's 417 teams throughout the 2014 season. The ratings are based entirely on historical performance and on field results and do not consider personnel changes on the roster or coaching staffs.
Interesting results after Week Eight:
- Colquitt County continues to outpace the remainder of Class AAAAAA, pushing to a rating of 104.64. If the packers were to play every Class AAAAAA team in an infinite round robin competition, the ratings project they would have a 96.7% winning percentage. By comparison, Grayson, the second highest rated Class AAAAAA team, would have an 87.3% winning percentage in the hypothetical tournament. Colquitt also pushed ahead in Maxwell's playoff projections, winning more than 2 out of every 3 simulations. That's nearly 10 championships for every one of Grayson's in the model.
- Allatoona used a 21-point victory over New Manchester combined with a Creekside loss to take over the top rating in Class AAAAA. Allatoona also jumped to the favorite in the playoff projections, edging Ware County.
- The Class A-Private bracket appears wide open as five teams have a better than 10% chance of winning the title. Class AA also have five teams over 10%, although the field is slightly tilted toward GAC.
- Eagle's Landing Christian plays the unusual role of underdog as they earned their first win of the season this past Friday. However, Maxwell still gives then a 0.6% chance of winning the title.
Maxwell's Playoff Projections
Below are the current Maxwell Ratings' playoff projections for each class.
The Maxwell Ratings playoff projections are based on a Monte Carlo simulation of the 2014 season. The simulation completed 1,000,000 seasons and teams with 1,000 or more championship wins in the simulation are shown.
While the Maxwell Ratings reflect each team’s strength, the simulation highlights the impact of the season’s structure as defined by the games, region alignments, and playoff brackets.
All out of state opponents were considered equal to the average of the GHSA team’s classification (i.e., out of state opponents of Class AAAAAA GHSA teams were treated as an average Class AAAAAA team).
Although regions may use different criteria, in the simulation all standings were determined by using recursive head-to-head records with all ties being broken randomly.
Playoff Projections by Team
Each team is shown with its region, rating, the number of times making it to the finals, and the number of times of winning the state championship along with the associated odds.
Maxwell GHSA Football Ratings
As this season's games are played, the Maxwell Ratings will be based on a modified logistic regression of the current football season's results in combination with each team's historical performance. More recent games and games against similarly rated opponents carry more weight and the weight of each team's historical performance diminishes as the team's season progresses.
The current total weight of all team's historical performance is 9.39%.
For the current season, the ratings accurately account for the winner of 1,202 of 1,291 total games including 4 ties (93.26%) and accurately reflect approximately 68.3% of all game margins within 11.99 points.
The ratings are scaled so that 100.00 is the rating required to win 91.5% of all games in an infinite round robin tournament against all teams in the highest classification. The schedule strength is the rating required to win 50% of all games in an infinite round robin tournament against a particular team's opponents.
All data is courtesy of the Georgia High School Football Historians Association.
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Visit the Maxwell Ratings for more ratings and information, including Maxwell's Georgia High School Football Archive.
Home Advantage: 0.91
By Class
All-Class
Classification rankings are shown in [brackets]. Each team links to its page at the Georgia High School Football Historians Association. Please submit errors or omissions through their forums.
Regions
Each region is shown with its “Competitive Rating”, which is the rating required to win 80% of all games against the region’s teams in an infinite round robin competition, and its “Average Rating”, which is the rating required to win 50% of all games against the region’s teams in an infinite round robin competition.
Least Likely Results
These are the least likely results of the season using the ratings above. These may change as the season progresses. Each row shows the game data, the difference in the teams after accounting for the home advantage, the expected winning percentage of the favored team, and the likelihood of the on-field result.
Highest Rated Matchups
These are the highest rated matchups of the season using the ratings above. The game rating is the rating required to win 50% of all games in an infinite round robin competition against the expected rating of the loser of the game, which favors games with highly rated and closely matched opponents. These may change as the season progresses. Each row shows the game rating, the game data, the difference in the teams after accounting for the home advantage, and the expected winning percentage of the favored team.
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