Things to Do

Lights less bright in ‘Fallout: New Vegas'

By George Mathis
Oct 19, 2010

Score: 87/100

Post-apocalyptic America is full of murderous mutated insects the size of Hondas, but it’s the small bugs that keep Fallout: New Vegas from reaching the heights of its acclaimed predecessors.

New Vegas, an open-world roleplaying game that plays like a first-person shooter, suffers from quite a few graphical glitches – textures pop in and out on walls, creatures pass through alleged solid objects and walk at odd angles to the ground.

Seeing giant scorpions and ants doing handstands across an irradiated Mojave Desert, and other curious antics, makes the game feel hastily produced. I can’t count how many times I saw a floating plant or rock. Perhaps the game designers, by creating such a large, walkable area, bit off more than they could chew. A smaller, more polished game world would have been better.

But, those are minor annoyances. At its core, New Vegas is a fine game and a big one; developers say it will take casual gamers 80 hours to finish the main quest. After spending about 20 hours running and gunning, I completed roughly 60 percent of the main storyline, but had skipped a dozen substantial side quests.

New Vegas has a lot to offer, obviously. Here’s some high and low points:

-- Reviewed on Xbox 360, also available on PlayStation 3 and PC. Rated: Mature.

About the Author

George Mathis has worked in the AJC newsroom since 1999 in a variety of roles including editing local news, blogger and columnist.

More Stories