It’s becoming increasingly clear that the future of video games is likely to include some form of virtual reality. At least in the early going, that means virtual-reality headsets like the still-in-development Oculus Rift. But how quickly will these VR devices hit living rooms?

The question became a little easier to answer last week when Sony announced its “Project Morpheus” device will be out the first half of 2016. The company showed off a new prototype version at the Game Developers Conference in San Francisco. There, a new competitor emerged, a device called Vive from hardware maker HTC and game company Valve. That device could be out as early as the end of this year, HTC said.

And the Facebook-owned Oculus Rift? That device, which began as a Kickstarter project, continues to be developed, but there’s been no firm release window. There’s still hope we could see a consumer version of it this year.

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The High Museum of Art, nestled in the heart of Midtown Atlanta, is one of three institutions housed on the Woodruff Arts Center Campus. (Miguel Martinez/AJC)

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